Software:Rekoil

From HandWiki
Rekoil
Logo for Rekoil the game.png
Developer(s)Plastic Piranha
Publisher(s)505 Games
EngineUnreal Engine 3
Platform(s)Microsoft Windows
Xbox 360
(as Rekoil: Liberator)
ReleaseMicrosoft Windows
28 January 2014
Xbox 360 (as Rekoil: Liberator)
29 January 2014
Genre(s)First-person shooter
Mode(s)Multiplayer

Rekoil (working title Rikochet)[1] is a multiplayer first-person shooter video game developed by Plastic Piranha and published by 505 Games. It features downtrodden "Minutemen" pitted against their oppressors, Darkwater Inc, in a world where the only goal is to survive the unrelenting pandemic that has swept across the globe.[2]

Gameplay

Rekoil's gameplay consists of class-based infantry combat, where players choose from a number of different specialized roles.

On 1 October 2012, a closed beta for Rekoil launched.[3] The game was also on the Steam Greenlight Program.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings(PC) 30.56% [4]
(X360) 42.50%[5]
Metacritic(PC) 32/100 [6]
(X360) 31/100 [7]
Review scores
PublicationScore
Destructoid2.5/10 [8]
Game Informer2/10 [9]
GameRevolution2/5 stars [10]
GameSpot3/10 [11]
IGN3/10 [12]

Rekoil was universally panned upon release. Aggregating review websites GameRankings and Metacritic gave the Microsoft Windows version 30.56% based on 9 reviews[4] and 32/100 based on 11 reviews[7] and the Xbox 360 version 42.50% based on 6 reviews[5] and 31/100 based on 5 reviews.[7]

Paul Tamburro from Game Revolution gave the game a 4/10, praising its gameplay, but criticizing its frame-rate issues during launch, prominent balancing issues in multiplayer matches, poor map design, and poorly detailed character models. He also cited that such issues have made the game's servers under-populated. He stated that "It is impossible to recommend Rekoil, a game which is swiftly heading towards stagnation before it ever had a chance to prove itself."[10]

Ian Bonds from Destructoid gave the game a 2.5/10, praising the game mode Rekondite, but criticizing the lack of a single-player campaign, poor weapon accuracy and controls, generic-looking maps, and uninspired character models. He stated that "What [Rekoil] tries to do to make itself stand out it fails at, and the one aspect every shooter should have -- competent shooting -- just isn't there. There is literally nothing to justify the $15 price-point".[8]

Dan Ryckert from Game Informer gave the game a 2/10, criticizing uninspired game modes, classes and maps, dated visuals, long loading times, poor voice acting, numerous bugs, lag and crashing issues, low replay value, poorly-designed spawn points, as well as the lifeless community. He stated that "There is no reason to ever play Rekoil. If you were to compile a list of the most overused elements of multiplayer FPS from the dawn of the genre to today, Rekoil would be a much crappier version of what you’re imagining."[9]

References

  1. "Goodbye Project Rikochet". 7 June 2012. https://www.facebook.com/RikochetTheGame/posts/190775534381665. Retrieved 23 March 2016. 
  2. "Rekoil". Archived from the original on 17 August 2014. https://web.archive.org/web/20140817001056/http://rekoil.com/. 
  3. Criostoir (6 October 2012). "Rekoil Moves into BETA!". Archived from the original on 8 May 2013. https://web.archive.org/web/20130508072212/http://rekoil.com/2012/10/06/rekoil-moves-into-beta/. 
  4. 4.0 4.1 "Rekoil for PC reviews". GameRankings. CBS Interactive. http://www.gamerankings.com/pc/682604-rekoil/index.html. Retrieved 31 December 2014. 
  5. 5.0 5.1 "Rekoil: Liberator for Xbox 360 reviews". GameRankings. CBS Interactive. http://www.gamerankings.com/xbox360/723365-rekoil-liberator/index.html. Retrieved 31 December 2014. 
  6. "Rekoil for PC reviews". Metacritic. CBS Interactive. https://www.metacritic.com/game/rekoil/critic-reviews/?platform=pc. Retrieved 31 December 2014. 
  7. 7.0 7.1 7.2 "Rekoil: Liberator for Xbox 360 reviews". Metacritic. CBS Interactive. https://www.metacritic.com/game/rekoil/critic-reviews/?platform=xbox-360. Retrieved 31 December 2014. 
  8. 8.0 8.1 Ian Bonds (4 February 2014). "Review: Rekoil: Liberator". Destructoid. http://www.destructoid.com/review-rekoil-liberator-269862.phtml. Retrieved 31 December 2014. 
  9. 9.0 9.1 Dan Ryckert (6 February 2014). "Rekoil review: A Broken, Derivative Ghost Town". Game Informer. http://www.gameinformer.com/games/rekoil/b/pc/archive/2014/02/06/rekoil-review.aspx. Retrieved 31 December 2014. 
  10. 10.0 10.1 Paul Tamburro (3 February 2014). "Rekoil Review". Game Revolution. http://www.gamerevolution.com/review/rekoil. Retrieved 31 December 2014. 
  11. Cameron Woolsey (3 February 2014). "Rekoil review: Shooting blanks". GameSpot. http://www.gamespot.com/reviews/rekoil-review/1900-6415655/. Retrieved 31 December 2014. 
  12. Craig Pearson (3 February 2014). "Rekoil review: Do what the name says". IGN. http://www.ign.com/articles/2014/02/03/rekoil-review. Retrieved 31 December 2014.