Software:Persona 3 Reload

From HandWiki
Short description: Upcoming 2024 video game
Persona 3 Reload
Persona 3 Reload box art.jpg
Developer(s)P-Studio
Publisher(s)Sega
Director(s)Takuya Yamaguchi[lower-alpha 1]
Producer(s)
  • Kazuhisa Wada
  • Ryota Niitsuma
Artist(s)
  • Azusa Shimada
  • Tomohiro Kumagai
  • Shigenori Soejima
Composer(s)Atsushi Kitajoh[lower-alpha 2]
SeriesPersona
EngineUnreal Engine 4
Platform(s)
ReleaseFebruary 2, 2024
Genre(s)Role-playing, social simulation
Mode(s)Single-player

Persona 3 Reload[lower-alpha 3] is an upcoming role-playing video game developed and published by Atlus. Reload is a remake of Persona 3 (2006), the fourth main installment of the Persona series, itself a part of the larger Megami Tensei franchise. The game is scheduled to release for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on February 2, 2024.

As with the original game, the protagonist is a high school student returning to his home city a decade after his parents were killed in a fatal car crash. He soon gains the potential to summon a Persona–the physical manifestation of his inner spirit, and joins the Specialized Extracurricular Execution Squad (S.E.E.S.), a group of like-minded Persona users. Together, they are tasked with defeating Shadows and uncovering the mystery of the Dark Hour.

A remake of Persona 3 was oft-requested by fans following the series' push towards global popularity thanks to Persona 5, as was officially acknowledged by Atlus themselves. Reload began development in 2019, while its production was first reported on in April 2023 ahead of the game's announcement in June 2023. Reload faithfully remakes the story of the original release of Persona 3, with various graphical and functional updates that bring the game in parity with the series' later installments. Shigenori Soejima oversaw updated character designs by Azusa Shimada with Atsushi Kitajoh writing new music, featuring tracks sung by Azumi Takahashi and Lotus Juice.

Persona 3 Reload received positive reviews from critics.

Plot

Gameplay

Persona 3 Reload retains its core hybrid of traditional role-playing and social simulation gameplay, but is overhauled aesthetically, graphically and mechanically to integrate systems and features that have been introduced to the Persona series since the original Persona 3's release, specifically deriving from quality-of-life improvements first implemented in Persona 5 (2016). In addition to foundational overhauls, Reload refines numerous elements of its graphical user interface to reflect the updated presentation of subsequent entries. For story-sensitive tasks, objective descriptions have been added below the display for the date, time of day and moon phase that list actions that must be performed to progress the narrative, which is functionally similar to Persona 5's heads-up display. The map display has also been improved in function and form over the original Persona 3, having been expanded in size in addition to depicting more intricacies about the surrounding environment, and now placing markers on important locations that need to be visited for story purposes, much like Persona 5's map.[1][unreliable source] The ability for the protagonist to run through areas has also been added.[2]

New gameplay additions to the social simulation and role-playing portions of the game will be introduced in Reload. The Iwatodai Dorm where the main party resides outside classes has been expanded upon with multiple activities to perform beyond the original game. The protagonist is now able to strike individual conversations with every dorm resident, cook food with resuscitative abilities in the dorm's kitchen, garden and tend plants at the dorm's entrance by feeding them nutrients periodically, rent out films to watch using a DVD player, as well as borrow and read books provided to the dorm by the school. As with the corresponding in-house activities in Persona 4 and Persona 5, performing these tasks will strengthen each of the protagonist's Social Stats which can be used to later pursue specific interactions with Social Links. For example, reading books will increase the protagonist's Academics for school, while gardening yields the reward of the protagonist being able to learn new Tactics in battle. Furthermore, the protagonist can partake in each of the aforementioned activities alongside another party member, which will grant them additional buffs for combat scenarios.[3][4][5]

While attending Gekkoukan High School, the in-class questions from the subject teachers have been redone from scratch, with none being repurposed from the original game. Exploration both around Tatsumi Port Island and within Tartarus is now done from a third-person perspective with the camera now being positioned directly behind the protagonist, and now enables free camera control for the player to get better views of their surroundings. The overworld map is now fully rendered in 3D, and has an additional button prompt for displaying information on the protagonist's current location, or other areas they can visit. Expanding on Persona 3 Portable's fast travel function, the player is also able to immediately fast-travel to any specific location within the highlighted area directly from the map itself as opposed to within the location. Reload removes the ability for the player to completely break Social Links with supporting characters as was possible in both Persona 3 and Persona 4 (2008), although the player is still able to reverse them through choosing the protagonist's dismissive responses to interactions.[6] A new social element will be introduced, that exists separately from Social Links. It is meant to contextualize supporting characters who weren't as prominent in previous iterations of Persona 3, through the inclusion of side-story arcs that will deepen the protagonist's relationship with them, which will also extend to the male party members due to the lack of dedicated Social Link stories for them.[7][8][9]

The structure and progression within Tartarus has not been altered from the original game whatsoever, but has been expanded with more environmental variety to encourage exploration, and sports unique visual effects accomplished by the game's use of Unreal Engine 4, such as improved lighting. The fatigue mechanic has been completely removed to reflect subsequent entries, making it so that the party is unable to tire during exploration, thus no longer affecting their battle performance. Each floor within Tartarus also houses breakable objects in the form of fire effigies that can be swung at to obtain hidden treasure and items.[9] The player is unable to contact the Navigator (between Mitsuru Kirijo and later Fuuka Yamagishi) in Tartarus to change the dungeon's background music like in the original game, nor is the player able to direct the party to split up and find hidden Treasures and Shadows scattered on the current floor. The party is also able to either walk or fully sprint when traversing the dungeon, but doing the latter also increases the chance that Shadows patrolling the current floor are alerted to the party's presence.[10]

During battle, both the ability to take direct control over party members as in Portable, as well as enabling the CPU to dictate their behavior as in the original game and FES, are available. The battle user interface has been completely overhauled to take functional and stylistic inspiration from Persona 5, with the commands "Persona", "Item", "Guard" and "Attack" each corresponding to different buttons in a similar fashion. In addition to the returning "Analyze", "Tactics", "Target" and "Rush" commands from prior iterations of Persona 3, a "Survey" and "Assist" function have also been added. Persona 3 Reload implements an improved variation of the "Baton Pass" skill from Persona 5 in the form of the "Shift" ability mapped to the left trigger. "Shift" enables the current active party member to pass their turn onto another character after successfully landing a hit on a Shadow enemy that knocks them Down, allowing the next party member to potentially knock other enemies Down if they are in certain formations. When all enemies on the battle screen are knocked Down as with the original game, the party are given the option to initiate an "All-Out Attack" that involves all active members performing a joint assault on any remaining enemies for significant damage. Depending on who in the party starts the command, the character will have a personalized outro and unique animation, in a similar vein to the finisher screens in Persona 5. Additional Personas and resuscitative effects for the party are still obtained primarily through the post-battle minigame Shuffle Time, but Reload instead allows the player to manually choose what specific card they want out of the randomized selection as opposed to blindly selecting one after they are shuffled, similar to Persona 4's version of the minigame.[7][10]

Development

Atlus had begun development of a remake of Persona 3 by 2019.[8] The large majority of P-Studio's staff working on Persona 5 Royal (2019) at this time were shifted over to Reload, with the studio's chief director Kazuhisa Wada exclaiming that developing Persona 3 Reload was hugely important for Atlus due to the original game's influence on the rest of the Persona series, as well as the unique challenges presented with both remaking an existing title, and developing a game on a third-party game engine, as the game is powered by Unreal Engine 4 as opposed to the proprietary engine Atlus previously used for games such as Royal and Catherine: Full Body (2019). The Reload naming was conceived as a result of the developers wanting to use another moniker with the letter "R" to convey its status as a definitive edition of Persona 3 as Persona 5 Royal was to Persona 5, feeling as if simply calling it "Persona 3 Remake" was not fitting for the naming conventions of the series. The Reload name was also used to reflect the pistol-like Evokers used by the party to summon their Personas during battle.[11]

Following the game's official reveal, Atlus shared several additional details about Reload. P-Studio chief director Kazuhisa Wada and game producer Ryota Niitsuma clarified their intentions of producing a completely faithful recreation of the original Persona 3 experience, including implementing multiple "new scenes and events" beyond the retained narrative. However, the pair confirmed that as a result of remaining solely faithful to the game as it was originally released, none of the story content integrated into either Persona 3 FES or Persona 3 Portable would be remade for Reload, such as the epilogue chapter "The Answer" or the second female protagonist and her associated content.[12] Wada clarified following this interview however, that other story and gameplay elements first added to the main story scenario in FES would still feature in the game.[2] During a separate interview published in Weekly Famitsu, Wada, Niitsuma and game director Takuya Yamaguchi also expressed enthusiasm towards introducing alterations to the existing game's controls and map design, highlighting that the game's main dungeon, Tartarus, would undergo a "particularly large change" in structure from the original game due to the increase in environmental density, as well as interactive features and landscapes within existing areas. They also discussed the intent and overall importance behind producing Persona 3 Reload at this time, asserting that while they didn't want to change the plot or characters that form the original game's foundation, they were keen on players being able to enjoy Persona 3 at a functional and graphical fidelity equivalent to recent entries in the series such as Persona 5 and Persona 5 Royal, which was the stance they assumed at the start of development. Yamaguchi elaborated on the effort it took to remake all the game's original environments and artwork, exemplifying that the field had not just been expanded to be more proportionate with characters populating the playable areas, but also to "increase the density of game elements and scenery". Yamaguchi further discussed the addition of new scenarios beyond reproducing the original game's narrative, feeling it fitting for the game's nature as an "ensemble drama" so they may explore characters who weren't as prominent in the original game.[7]

In August 2023, a further Famitsu interview was conducted between Wada, Niitsuma, Yamaguchi and composer Atsushi Kitajoh. They elaborated on the development process of remaking the game's assets, stating that the character models from Persona 3 (2018), which marked the first time many Persona 3 elements were fully rendered in high-definition, were used as a base for corresponding models in Reload. However, the Reload assets were otherwise produced from scratch with various adjustments, such as Aigis having her proportions altered to emphasize her unique physical traits as a cybernetic being compared to the regular human characters. Yamaguchi spoke on elements of the game shown in the game's second trailer, confirming that party members Koromaru and Shinjiro Aragaki would have dedicated side-stories outside the main narrative in Reload, with the former's side-story focusing on expanding Koromaru's backstory, while Shinjiro's content would highlight his charm amongst the party members. The developers also confirmed that the "Aeon" social link with Aigis from Persona 3 FES would be retained in the game. By this time, Persona 3 Reload had entered its final stages of development.[13]

Presentation

The character models and assets have been remade from the ground up to be presented as more proportionate relative to the environment design in a similar vein to Persona 5's art direction, which is also reflected in the revamped lighting engine and the number of non-playable characters that populate the playable areas of the game, both of which have been improved upon when contrasted with the original game. Performance has also been increased from all previous versions' 30 frames per second (FPS), to up to 60FPS at up to 4K resolution (3840x2160).[14] Reload contains additional scenes not featured in the original game or any of its re-releases, including new party interactions, dialogue, and voiced cutscenes. Every Social Link route is now completely voiced. Exploration within Tartarus also features additional dialogue amongst the party depending on who is taken into the dungeon. The animated cutscenes from the original PlayStation 2 version of Persona 3 have been recreated. The Japanese voice cast will reprise their respective roles, alongside Shinya Takahashi, who serves as Koromaru's dedicated voice actor after previously voicing him in the four-part Persona 3 The Movie film series.[15][13] The main English voice cast from previous games has been entirely re-cast for Reload, including the protagonist (Aleks Le), Mitsuru Kirijo (Allegra Clark), Yukari Takeba (Heather Gonzalez), Junpei Iori (Zeno Robinson), Aigis (Dawn Bennett), Akihiko Sanada (Alejandro Saab), Fuuka Yamagishi (Suzie Yeung), Shinjiro Aragaki (Justice Slocum) and Ken Amada (Justine Lee).[16] Kirk Thornton voices Igor, the proprietor of the Velvet Room, reprising his role from the English dub of Persona 5 (2016).[17] Tara Platt, who voiced Mitsuru and the Velvet Room attendant Elizabeth in the original game, reprises the latter role in Reload.[18] The extra story additions introduced in Persona 3 FES and Persona 3 Portable, namely the epilogue chapter "The Answer" and the female protagonist story route, will not be included in Reload.[19] With the additional voiced lines added in Tartarus and the game's side-stories, Persona 3 Reload will have the most spoken dialogue of any game in the Persona series.[9]

Art design

Azusa Shimada serves as Persona 3 Reload's main character designer, with original artist Shigenori Soejima taking on a supervisory role. The two collaborated to refine the existing designs, as well as update the S.E.E.S. equipment when entering Tartarus. This includes a new armband, which was teased by game director Takuya Yamaguchi to have ties to a new mechanic during Shadow encounters, and a combat attire unique to every party member. Shimada and Soejima also updated the look of the Evokers; a small gimmick was added to emphasize the impact of Persona summoning, describing how the Evoker's pistol slide blows back and emits a red light after being fired.[13]

Tomohiro Kumagai, a lead UI designer at P-Studio on Persona 4 Arena Ultimax (2013), as well as both Persona 5 and Royal, serves as Reload's art director. Kumagai was among Yamaguchi's earliest hires for the project shortly after he assumed the role as the game's director. Kumagai became attracted to the prospects of working on the game having been captivated by the original Persona 3's art design, and its notion that a user interface could have powerful synergy with the game's themes. He explained that Reload's menu interface drawing on the imagery of being submerged in water, was developed from his initial perception of the original game's heavy usage of blue in the menus, which was further iterated on by the UI design team. He also envisioned slower animations and softer aesthetics in the menus, in order to contrast Persona 5's emphasis on aggressive movements and pop-punk influences, deriving inspiration from the sea surrounding Tatsumi Port Island, the game's primary setting. A special 3D character model of the protagonist was created by the animation team for use exclusively in the game's menus, with a large number of animation skeletons and polygons used to express the character's emotions, and the shimmering effect conveying the feeling of being submerged in water. Kumagai stressed that it was equally important that the team retained the ease of navigation and responsiveness present in Persona 5's user interface.

The game's final logo went through multiple design iterations, with earlier concepts entirely reimagining the typeface to illustrate the intent of the game rebooting Persona 3 for a new audience. However, as it became increasingly clear to the development staff that Reload would retain the original game's core while only updating its presentation and accessibility, Kumagai and Azusa Shimada created a logo that largely resembled the original game's title treatment, but with the Reload moniker communicating its status as a remake with new elements as opposed to an HD remaster.[20][21]

The game's official box art drawn by Shimada is an intentional recreation of Persona 3's Japanese PlayStation 2 key art, featuring the protagonist alongside the Persona Thanatos. Multiple revisions were made to update the homage, as Soejima and Yamaguchi discussed whether to just feature the protagonist and his Persona, or alongside the other main characters in the game.[13] The final result was meant to subtly convey the game's updated visuals with modern drawing techniques and emphasized realistic lighting effects, as well as focus on the protagonist standing up to his destiny.[22][unreliable source]

Music

Atsushi Kitajoh composed original pieces for the game in addition to rearranging the original soundtrack by Shoji Meguro.[13] Rap artist Lotus Juice, who previously performed on various Persona media, will return to contribute new tracks to Reload, while YouTube artist Azumi Takahashi will serve as Reload's lead vocalist, replacing Yumi Kawamura from prior Persona media involving 3.[23][24]

Marketing and release

In July 2022, Atlus Japan conducted a consumer-led survey gauging interest in potential remakes and re-releases of past games from the publisher, specifically in the Megami Tensei franchise. During a livestreamed broadcast of the poll results, Atlus revealed that Persona 3 (2006) had been tied with Persona 2 (1999) and Persona 2 (2000) in terms of the most requested game to be remade by the publisher.[25]

In April 2023, internally screened footage from Sega leaked online, showing footage of Persona 3 party member Yukari Takeba engaging in an encounter with a Shadow, alleged to be from an early development build of a Persona 3 remake. News publication site Gematsu later corroborated the footage, with a contributing writer stating that the firm had heard from anonymous sources close to Sega that a remake of the game was in development, and that the build shown in the sizzle reel was sourced from 2021. That same day, a Twitter user uncovered a registered web domain named "p3re.jp", which was speculated to be connected to a Persona 3 remake due to its shorthand abbreviation potentially referencing the game and following previously registered web domains for projects in the Persona series.[26]

In early June 2023, Atlus Japan renewed the aforementioned "p3re.jp" web domain speculated to be connected to the Persona 3 remake, alongside a new web domain, "p5t.jp", surmised by gaming news outlets to be connected to a potential spin-off title for Persona 5.[27] Shortly thereafter, Atlus West accidentally uploaded the reveal trailer for the remake, titled Persona 3 Reload, on their official Instagram account alongside the trailer for the spin-off title Persona 5 Tactica (2023). Both games did not officially get announced until Microsoft's Xbox Games Showcase event, which aired later in the week.[28] Sega hosted a panel dedicated to the game at Anime Expo 2023 the following month attended by Aleks Le, Heather Gonzalez, Zeno Robinson, Alejandro Saab, Allegra Clark and Suzie Yeung which was accompanied by a second trailer showcasing the game's English dub.[29] Between October 2023 and January 2024, Atlus West posted a series of featurettes titled Reloaded: The Voices of Persona 3 onto their YouTube channel, featuring interviews and anecdotes about the development and legacy of Persona 3, from both the English voice cast of the original game as well as Reload's new cast.[30] On January 23, 2024, Atlus West released a live-action commercial for the game featuring actor Aidan Gallagher, who was depicted moving between various key story areas of the game while reflecting on the theme of mortality in the game's narrative.[31] The trailer drew negative reactions, with online outlets making note of the tonal disparity between the source material and the dramatized dialogue from Gallagher himself.[32][33]

Persona 3 Reload is set to release for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on 2 February 2024. It will also be available from launch on Xbox Game Pass.[34][35][36] Alongside the standard edition, a Digital Deluxe and Digital Premium Edition will also be available. Both editions bundle the game with a digital soundtrack and artbook, while the Premium version additionally comes with a downloadable content (DLC) pack of in-game extras. A physical collector's edition, dubbed the "Aigis Edition", will come with unique packaging, physical versions of the artbook and soundtrack, a large bust of the character Aigis, and vouchers for the DLC pack.[37]

Downloadable content

Persona 3 Reload will be released alongside a set of day-one downloadable content (DLC) comprising in-game extras, which can either be purchased standalone, or in a bundle. These include costume sets inspired by the Yasogami High School uniforms from Persona 4 (2008), as well as the Shujiin Academy uniforms and Phantom Thieves of Hearts attire from Persona 5 (2016) for the party members to wear during dungeon exploration. Also included are additional Persona sets featuring the starting Personas from Persona 4 and Persona 5, as well as two custom background music sets featuring tracks from Persona 4 Golden and Persona 5 Royal.[38][39]

Reception

Pre-release

Previews of Persona 3 Reload were generally positively received by games journalists, who praised the updated visuals and gameplay, as well as the game's faithfulness to the original,[40][41] though some criticized the omission of the female protagonist included in Portable.[42][43] Kenneth Shepard of Kotaku praised the demo overall, but disliked the remade music.[41] Jasmine Gould-Wilson of GamesRadar described the demo as "a blast" and said the game "could be an excellent place to start" for newcomers to the series.[42] Dom Peppiatt of VG247 said the demo appeared to be "a remaster in the best sense".[40] In contrast, writing for Polygon, Chelsea Stark criticized the lack of environmental detail in the dungeons, which she described as faithful to the original game but not up to the standards set by Persona 5, and expressed uncertainty about how much would be updated in the final product.[43]

Persona 3 Reload was nominated for Most Wanted Game in the 2023 Golden Joystick Awards.[44]

Post-release

Persona 3 Reload received "generally favorable" reviews from critics, according to review aggregator website Metacritic.[45] IGN's Micheal Higham described the game as "a more fully realized version of a beloved RPG", praising the game's quality of life improvements, voice cast and soundtrack.[46] The art direction and user interface also received acclaim. PlayStation Universe's Joe Richards complimented the game's blending of the style used in Persona 5 with that of the original game, calling it a "masterclass in design" with "some of the most elegant menus in RPG history".[47]

Notes

  1. Original game directed by Katsura Hashino
  2. Original game composed by Shoji Meguro
  3. Japanese: ペルソナ3 リロード Hepburn: Perusona 3 Rirōdo

References

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  2. 2.0 2.1 Tolentino, Josh (June 13, 2023). "Atlus clarifies Persona 3 Reload content in new interview" (in en). https://www.rpgsite.net/news/14375-atlus-clarifies-persona-3-reload-content-in-new-interview. 
  3. Palmer, Lauren (2023-10-12). "Persona 3 Reload S.E.E.S. Dorm Life Trailer Shows Characters Relaxing" (in en-US). https://www.siliconera.com/persona-3-reload-s-e-e-s-dorm-life-trailer-shows-characters-relaxing/. 
  4. Romano, Sal (2023-10-11). "Persona 3 Reload 'Iwatodai Dorm Life' trailer" (in en-US). https://www.gematsu.com/2023/10/persona-3-reload-iwatodai-dorm-life-trailer. 
  5. Adam, Khayl (2023-10-12). "Get a Taste of Iwatodai Dorm Life in Persona 3 Reload" (in en-GB). https://www.pushsquare.com/news/2023/10/get-a-taste-of-iwatodai-dorm-life-in-persona-3-reload. 
  6. Middler, Jordan (2023-07-05). "Persona 3 Reload will no longer 'break' social links between characters" (in en-GB). https://www.videogameschronicle.com/news/persona-3-reload-will-no-longer-break-social-links-between-characters/. 
  7. 7.0 7.1 7.2 "『ペルソナ3 リロード』日本メディア最速インタビュー。オリジナル版のフルリメイクだが『フェス』で追加された本編内の要素が『リロード』にいっさい入っていないというわけではない" (in ja). 2023-06-12. https://www.famitsu.com/news/202306/12305877.html. 
  8. 8.0 8.1 (in en) Why Persona 3 Reload Is Set to Be The Series New Best Entry Point | Summer of Gaming 2023, https://www.youtube.com/watch?v=DDk4Hf-kp_I, retrieved 2023-06-14 
  9. 9.0 9.1 9.2 "[インタビュー]「ペルソナ3 リロード」は,どのような考えでP3を"再装填"した作品なのか。開発のキーマン3名に話を聞いた" (in ja). https://www.4gamer.net/games/714/G071477/20230612109/. 
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  11. "[インタビュー]「ペルソナ3 リロード」は,どのような考えでP3を"再装填"した作品なのか。開発のキーマン3名に話を聞いた" (in ja). June 16, 2023. https://www.4gamer.net/games/714/G071477/20230612109/. 
  12. Plant, Logan (2023-06-11). "Persona 3 Reload Won't Include Content from FES or Portable, Including the Female Protagonist" (in en). https://www.ign.com/articles/persona-3-reload-wont-include-content-from-fes-or-portable-including-the-female-protagonist. 
  13. 13.0 13.1 13.2 13.3 13.4 川島KG (2023-08-23). "Persona 3 Reload Exclusive Developer Interview. Aigis's Aeon Social Link confirmed! Now the ultimate way of experiencing Persona 3, we asked the development team a bunch of questions about Persona 3 Reload that we're sure you're curious about, too!". Famitsu. https://www.famitsu.com/news/202308/23313878.html. Retrieved 2023-08-23. 
  14. Bari, Muhammad Ali (2023-06-12). "Persona 3 Reload Will Run At 4K/60 FPS, Will Feature New Side Episodes & Voiced Dialogue" (in en-US). https://twistedvoxel.com/persona-3-reload-4k-60-fps-new-side-episodes-voiced-dialogue/. 
  15. Constable, Tyler (2023-06-12). "Persona 3 Reload voice actors: English and Japanese cast" (in en). https://www.dexerto.com/gaming/persona-3-reload-voice-actors-english-and-japanese-cast-2173879/. 
  16. Middler, Jordan (2023-06-11). "Persona 3 Reload will feature an entirely new voice cast" (in en-GB). https://www.videogameschronicle.com/news/persona-3-reloaded-will-feature-an-entirely-new-voice-cast/. 
  17. Joshua, Orpheus (2023-12-13). "New Persona 3 Reload Trailer Introduces Velvet Room" (in en-us). https://noisypixel.net/persona-3-reload-trailer-introduces-velvet-room/. 
  18. Romano, Sal (2023-09-20). "Persona 3 Reload details Strega, supporting characters, battle system, and new scenes" (in en-US). https://www.gematsu.com/2023/09/persona-3-reload-details-strega-supporting-characters-battle-system-and-new-scenes. 
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  20. "『ペルソナ3 リロード』開発者に独自インタビュー。おしゃれなメニュー画面のために“専用”の3Dモデルまで用意。制作過程のデザイン案も公開 | ゲーム・エンタメ最新情報のファミ通.com" (in ja). 2023-11-29. https://www.famitsu.com/news/202311/29325647.html. 
  21. Alex (2023-11-29). "Persona 3 Reload Developer Interview on UI Development, Concept Screenshots" (in en-US). https://personacentral.com/p3r-interview-menu-ui/. 
  22. Reggy (2023-09-27). "Persona 3 Reload Developer Interview on Theurgy Mechanic, Link Episodes, Box Art" (in en-US). https://personacentral.com/p3r-developer-interview-theurgy-link-episodes-art/. 
  23. Hashimoto, Kazuma (2023-08-23). "Preview: Persona 3 Reload Is Nostalgic in the Best Way Possible" (in en-US). https://www.siliconera.com/preview-persona-3-reload-is-nostalgic-in-the-best-way-possible/. 
  24. Barbosa, Alessandro (2023-08-23). "Persona 3 Reload Gets February Release Date, New Gameplay Trailer Out Now" (in en-US). https://www.gamespot.com/articles/persona-3-reload-gets-february-release-date-new-gameplay-trailer-out-now/1100-6517151/. 
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  26. Romano, Sal (2023-04-10). "Rumor: Persona 3 remake and new Jet Set Radio game footage appears online" (in en-US). https://www.gematsu.com/2023/04/rumor-persona-3-remake-and-new-jet-set-radio-game-footage-appears-online. 
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