Software:Mario Andretti's Racing Challenge

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Mario Andretti's Racing Challenge
Mario Andretti's Racing Challenge Cover Art.jpg
Mario Andretti's Racing Challenge cover art
Developer(s)Distinctive Software
Publisher(s)Electronic Arts
Platform(s)DOS
Release
Genre(s)Racing
Mode(s)Single-player

Mario Andretti's Racing Challenge is a video game that was released in 1991 for DOS and was developed by Distinctive Software. It is a racing game featuring a career mode modeled after Mario Andretti's career. The objective is to earn enough money by winning races to enter and win the indy car series.

Gameplay

The game is a 3D racing game from the 1st perspective. Replays can be viewed from the 3rd person perspective. The player starts with $20.000 and has to earn money by winning races to enter the higher series.[1] The available series are Sprint Cars, Modified, Stock Cars, Prototypes, Formula 1 and Indy Cars. The games contains one car per series [2] and twelve race tracks [3] are included:

  • Indianapolis Fairgrounds
  • Ascot Park
  • Nazareth Speedway
  • Michigan
  • Daytona
  • Pocono
  • Laguna Seca
  • Monte Carlo
  • Silverstone
  • Detroit
  • Hockenheim
  • LeMans

Reception

Compute! stated in 1992 that Mario Andretti's Racing Challenge "falls short of the ultimate racing simulation, but it does take us several laps in the right direction."[4]Computer Gaming World noted in 1991 that "it is the first time aficionados have been able to 'feel' the difference in six different types of racing."[5] PC Format gave a 65% rating.

References

  1. Mario Andretti's Racing Challenge at Mobygames.com
  2. Mario Andretti's Racing Challenge at Internet Game Cars Database
  3. May, Scott (February 1992). "Mario Andretti's Racing Challenge". Compute!: pp. 116–118. https://archive.org/stream/1992-02-compute-magazine/Compute_Issue_138_1992_Feb_Mar#page/n157/mode/2up. Retrieved 10 November 2013. 
  4. May, Scott (February 1992). "Mario Andretti's Racing Challenge". Compute!: pp. 116–118. https://archive.org/stream/1992-02-compute-magazine/Compute_Issue_138_1992_Feb_Mar#page/n157/mode/2up. Retrieved 2 December 2013. 
  5. "Supercharged Simulation". Computer Gaming World: 98–100. September 1991. http://pdf.textfiles.com/zines/CGW/1991_09_issue86.pdf. Retrieved 2 December 2013. 

External links