Software:Beach Head (video game)

From HandWiki
Short description: 1983 video game
Beach-Head
Beach Head cover.jpg
Developer(s)
Publisher(s)
Designer(s)Bruce Carver
Kevin Homer
Platform(s)Acorn Electron, Amstrad CPC, Atari 8-bit, Apple II, BBC Micro, Commodore 16 and Plus/4, Commodore 64, Enterprise, MSX, Thomson MO5, Thomson TO7/70, ZX Spectrum
Release1983
Genre(s)Shoot 'em up
Mode(s)Single-player, two-player

Beach-Head is a video game developed and published in 1983 by Access Software for the Atari 8-bit family and Commodore 64 home computers in the US. Versions for the ZX Spectrum, BBC Micro, and Acorn Electron (as well as the Atari and C64 versions) were published in Europe by U.S. Gold in 1984, followed by versions for the Amstrad CPC, Commodore 16 and Plus/4 in 1985.

Gameplay

Tank on the run to the enemy gun.

The game's setting is the Pacific Ocean theater of World War II.[1] Gameplay consists of several varying stages in which the player must control various vehicles including warships and tanks in order to defeat an enemy fleet, break through enemy beach defences and destroy an enormous gun-emplacement to win the game. The gun emplacement requires multiple hits to be destroyed, but traverses faster than tanks can aim and fire, so it cannot be destroyed in a single attempt. In order to complete the game multiple tanks must make it through to the final level.

Reception

Beach-Head was Access' best-selling Commodore game as of late 1987.[2] It was the first U.S. Gold release to sell 250,000 copies.[3]

Ahoy! stated "This game is a blast". It praised the graphics and concluded: "It is a remarkable programming achievement".[4] Compute! listed the game in May 1988 as one of "Our Favorite Games", stating that it was superior to its "many imitators".[5]

Zzap!64 reviewed the game in a retrospective feature in October 1985. They argued that although it was considered impressive at the time of release it had already become dated, and was rated 70% overall.[1]

In 1996, Computer Gaming World declared Beach Head the 117th-best computer game ever released.[6]

Legacy

A sequel, Beach Head II, was released in 1985. A version of the game for Commodore Amiga was planned, but was cancelled when an agreement to publish with U.S. Gold could not be reached.[7] In 2000, a loose remake of the game, Beach Head 2000, was released for the Windows and MacOS platforms.

References

  1. 1.0 1.1 "Beach Head". Zzap64. Newsfield. 1985. p. 62. http://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=006&page=062&thumbstart=0&magazine=zzap. 
  2. Ferrell, Keith (December 1987). "The Commodore Games That Live On And On". Compute's Gazette: pp. 18–22. https://archive.org/stream/1987-12-computegazette/Compute_Gazette_Issue_54_1987_Dec#page/n17/mode/2up. Retrieved 24 January 2015. 
  3. "History in the Making: The First Three Years". Computer and Video Games (83 (September 1988)): 51. 16 August 1988. https://archive.org/details/computer-video-games-magazine-083/page/n50/mode/1up. 
  4. Peterson, Cheryl (April 1984). "Beach-Head". Ahoy!: pp. 63. https://archive.org/stream/Ahoy_Issue_04_1984-04_Ion_International_US#page/n61/mode/2up. Retrieved 27 June 2014. 
  5. "Our Favorite Games". Compute!: pp. 12. May 1988. https://archive.org/stream/1988-05-compute-magazine/Compute_Issue_096_1988_May#page/n13/mode/2up. Retrieved 10 November 2013. 
  6. Staff (November 1996). "150 Best (and 50 Worst) Games of All Time". Computer Gaming World (148): 63–65, 68, 72, 74, 76, 78, 80, 84, 88, 90, 94, 98. 
  7. "Amiga Lore - abime.net". http://www.abime.net/games/view/game/id/5877. 

External links