Software:8XR

From HandWiki

8XR is a browser-based AI-driven game engine for building immersive experiences and 3D games.[1] The engine combines graphic builder tool and visual scripting, which allows the creation of complex interactions, behaviours and game mechanics without coding skills.

History

The engine has been created by two London-based VR/AR enthusiasts and software engineers — Mark Korshakov and Slava Sabinin. The MVP was released in September 2021, while the beta version of the product was introduced to the first users in May 2022. In 2021 Mark and Slava founded 8XR Ltd and raised $820.000,00 as a pre-seed investment round. The mission of the company is to help to build better and faster games and democratise 3D content creation.

Technology:

Basic logic and set up of 8XR visual scripting,

The engine is built using threejs, webgl.[2] The 8XR game engine is browser-native and cross-platform. While the creation process is in a browser, the outcome can be accessed via the browser or downloaded for VR/AR headsets.

Node-based visual scripting is an engine-native framework for creation of interactive experiences and complex behaviours. It allows building 3D scenes without any programming experience. Has similarities with UE Blueprint or Unity Visual Script.

The 8XR engine is the only browser-based game engine, which isn’t template-based and offers users wide opportunities to create 3D games and augmented experiences on their own from scratch. It also has a native 3D models AI generator.

Usage:

8XR supports artists and designers as well as game developers, providing them with spaces for art residencies, exhibitions, creation and testing games.

At the moment 8XR game engine has been used by:

  • Haken Art Award[3]
  • Digital Air Art Residence[4]
  • Chimera Art Residence[5]
  • Metaverse Fashion Council[6]

See also

References