Interface Summary Interface Description UserExhibit3DAn interface that should be implemented by a user exhibit that is a subclass of Exhibit3D. Class Summary Class Description Axes3DA Decoration that displays x-, y-, and z-axes in three-space. BasicMouseTask3DA MouseTask that is designed to handle the most common cases of interaction with a three-dimensional Exhibit. ComplexVector3DA 3D vector with components of type Complex named x, y, and z. DirectionalLight DotCloudSurface Exhibit3DAn exhibit that can be rendered in 3D can be defined as a subclass of this class. Grid3DA Grid3D represents a surface in three-space as an array of vectors. GridTransformMatrixRepresents an affine transform on real 3-space as a matrix; meant for use with
Grid3Dto represent transformations applied to a basic grid to produce additional segments of a complete surface.
LightSettingsThis class encapsulates the data associated with a lightingenvironment that will be used to implement Phong Lighting to illuminate a surface, using either Flat Shading (each patchhas a constant color) or Phong Shading (each pixel gets itsown color). LightSettingsDialog PhongLighting Set3DViewOptionsDialogA dialog for setting 3D view options (an eye separation multiplier that multiplies the inter-eye distance in all stereo views, and a choice of when anaglyph view mode should be used for an exhibit). SetTransparencyDialogA dialog for setting a transparency level, which is constrained to be in the range 0 and 1. SetViewpointDialogA dialog for setting the viewpoint, up direction, and clip distance. StereoCompositeThis class provides support for "Anaglyph Stereo" rendering. Transform3DA transform that encodes a 3D view of an exhibit and the projection of that view onto a 2D view plane. UserExhibit3D.SupportThis subclass of UserExhibit.Support contains user data for a 3D user exhibit. Vector3DA 3D vector with components of type double named x, y, and z. View3DExtends the View class to support three-dimensional viewing. View3DLit View3DWithLightSettingsA 3D view, with associated light settings.
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