SparseFloatMatrix1D
cern.colt.matrix.tfloat.impl

Class SparseFloatMatrix1D

  • All Implemented Interfaces:
    Serializable, Cloneable


    public class SparseFloatMatrix1Dextends FloatMatrix1D
    Sparse hashed 1-d matrix (aka vector) holding float elements. First see the package summary and javadoc tree view to get the broad picture.

    Implementation:

    Note that this implementation is not synchronized. Uses a OpenIntFloatHashMap, which is a compact and performant hashing technique.

    Memory requirements:

    Cells that

    • are never set to non-zero values do not use any memory.
    • switch from zero to non-zero state do use memory.
    • switch back from non-zero to zero state also do use memory. However, their memory is automatically reclaimed from time to time. It can also manually be reclaimed by calling trimToSize().

    worst case: memory [bytes] = (1/minLoadFactor) * nonZeros * 13.
    best case: memory [bytes] = (1/maxLoadFactor) * nonZeros * 13.
    Where nonZeros = cardinality() is the number of non-zero cells. Thus, a 1000000 matrix with minLoadFactor=0.25 and maxLoadFactor=0.5 and 1000000 non-zero cells consumes between 25 MB and 50 MB. The same 1000000 matrix with 1000 non-zero cells consumes between 25 and 50 KB.

    Time complexity:

    This class offers expected time complexity O(1) (i.e. constant time) for the basic operations get, getQuick, set, setQuick and size assuming the hash function disperses the elements properly among the buckets. Otherwise, pathological cases, although highly improbable, can occur, degrading performance to O(N) in the worst case. As such this sparse class is expected to have no worse time complexity than its dense counterpart DenseFloatMatrix1D. However, constant factors are considerably larger.

    See Also:
    Serialized Form
    • Constructor Detail

      • SparseFloatMatrix1D

        public SparseFloatMatrix1D(float[] values)
        Constructs a matrix with a copy of the given values. The values are copied. So subsequent changes in values are not reflected in the matrix, and vice-versa.
        Parameters:
        values - The values to be filled into the new matrix.
      • SparseFloatMatrix1D

        public SparseFloatMatrix1D(int size)
        Constructs a matrix with a given number of cells. All entries are initially 0.
        Parameters:
        size - the number of cells the matrix shall have.
        Throws:
        IllegalArgumentException - if size<0.
      • SparseFloatMatrix1D

        public SparseFloatMatrix1D(int size,                   int initialCapacity,                   float minLoadFactor,                   float maxLoadFactor)
        Constructs a matrix with a given number of parameters. All entries are initially 0. For details related to memory usage see OpenIntFloatHashMap.
        Parameters:
        size - the number of cells the matrix shall have.
        initialCapacity - the initial capacity of the hash map. If not known, set initialCapacity=0 or small.
        minLoadFactor - the minimum load factor of the hash map.
        maxLoadFactor - the maximum load factor of the hash map.
        Throws:
        IllegalArgumentException - if initialCapacity < 0 || (minLoadFactor < 0.0 || minLoadFactor >= 1.0) || (maxLoadFactor <= 0.0 || maxLoadFactor >= 1.0) || (minLoadFactor >= maxLoadFactor) .
        IllegalArgumentException - if size<0.
    • Method Detail

      • assign

        public FloatMatrix1D assign(float value)
        Sets all cells to the state specified by value.
        Overrides:
        assign in class FloatMatrix1D
        Parameters:
        value - the value to be filled into the cells.
        Returns:
        this (for convenience only).
      • cardinality

        public int cardinality()
        Returns the number of cells having non-zero values.
        Overrides:
        cardinality in class FloatMatrix1D
        Returns:
        the number of cells having non-zero values.
      • ensureCapacity

        public void ensureCapacity(int minCapacity)
        Ensures that the receiver can hold at least the specified number of non-zero cells without needing to allocate new internal memory. If necessary, allocates new internal memory and increases the capacity of the receiver.

        This method never need be called; it is for performance tuning only. Calling this method before tt>set()ing a large number of non-zero values boosts performance, because the receiver will grow only once instead of potentially many times and hash collisions get less probable.

        Overrides:
        ensureCapacity in class AbstractMatrix
        Parameters:
        minCapacity - the desired minimum number of non-zero cells.
      • getQuick

        public float getQuick(int index)
        Returns the matrix cell value at coordinate index.

        Provided with invalid parameters this method may return invalid objects without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): index<0 || index>=size().

        Specified by:
        getQuick in class FloatMatrix1D
        Parameters:
        index - the index of the cell.
        Returns:
        the value of the specified cell.
      • index

        public long index(int rank)
        Returns the position of the element with the given relative rank within the (virtual or non-virtual) internal 1-dimensional array. You may want to override this method for performance.
        Overrides:
        index in class AbstractMatrix1D
        Parameters:
        rank - the rank of the element.
      • like

        public FloatMatrix1D like(int size)
        Construct and returns a new empty matrix of the same dynamic type as the receiver, having the specified size. For example, if the receiver is an instance of type DenseFloatMatrix1D the new matrix must also be of type DenseFloatMatrix1D, if the receiver is an instance of type SparseFloatMatrix1D the new matrix must also be of type SparseFloatMatrix1D, etc. In general, the new matrix should have internal parametrization as similar as possible.
        Specified by:
        like in class FloatMatrix1D
        Parameters:
        size - the number of cell the matrix shall have.
        Returns:
        a new empty matrix of the same dynamic type.
      • like2D

        public FloatMatrix2D like2D(int rows,                   int columns)
        Construct and returns a new 2-d matrix of the corresponding dynamic type, entirelly independent of the receiver. For example, if the receiver is an instance of type DenseFloatMatrix1D the new matrix must be of type DenseFloatMatrix2D, if the receiver is an instance of type SparseFloatMatrix1D the new matrix must be of type SparseFloatMatrix2D, etc.
        Specified by:
        like2D in class FloatMatrix1D
        Parameters:
        rows - the number of rows the matrix shall have.
        columns - the number of columns the matrix shall have.
        Returns:
        a new matrix of the corresponding dynamic type.
      • reshape

        public FloatMatrix2D reshape(int rows,                    int columns)
        Description copied from class: FloatMatrix1D
        Returns new FloatMatrix2D of size rows x columns whose elements are taken column-wise from this matrix.
        Specified by:
        reshape in class FloatMatrix1D
        Parameters:
        rows - number of rows
        columns - number of columns
        Returns:
        new 2D matrix with columns being the elements of this matrix.
      • reshape

        public FloatMatrix3D reshape(int slices,                    int rows,                    int columns)
        Description copied from class: FloatMatrix1D
        Returns new FloatMatrix3D of size slices x rows x columns, whose elements are taken column-wise from this matrix.
        Specified by:
        reshape in class FloatMatrix1D
        rows - number of rows
        columns - number of columns
        Returns:
        new 2D matrix with columns being the elements of this matrix.
      • setQuick

        public void setQuick(int index,            float value)
        Sets the matrix cell at coordinate index to the specified value.

        Provided with invalid parameters this method may access illegal indexes without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): index<0 || index>=size().

        Specified by:
        setQuick in class FloatMatrix1D
        Parameters:
        index - the index of the cell.
        value - the value to be filled into the specified cell.
      • trimToSize

        public void trimToSize()
        Description copied from class: AbstractMatrix
        Releases any superfluous internal memory. An application can use this operation to minimize the storage of the receiver.

        This default implementation does nothing. Override this method if necessary.

        Overrides:
        trimToSize in class AbstractMatrix

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